![]() ![]() ![]() The final two cases are essentially one giant one, and it’ll grip you from start to finish. It gives us a significant upgrade on the graphics, the soundtrack has a great blend of old and new, and you get plenty of bang for your buck with five pretty intense cases. No longer.Īnyway, this game is a ton of fun. As thorough as I am, there were times in the earlier games where I would overlook one small piece of information or a dialogue option, and then I’d be stuck wandering around aimlessly and wondering what in the hell I’d missed. I know some folks felt like this was a step back, like it was hand-holding, but it was completely optional. In particular, Apollo’s new objection theme makes me feel like I want to punch every defendant in their lying faces, which is exactly what you want from your defense attorney.Ĭhris: The game’s new investigation mechanics, like being able to scroll through past dialogue and an on-screen notification of which places you’ve already checked for clues, make a HUGE difference to me. Ace Attorney games consistently deliver a great soundtrack, often blending the old with the new, and Dual Destinies is no exception. ![]() This series is all about out-thinking the prosecution based on the evidence in your disposal and slip ups in witnesses’ testimony, and one of the cool new mechanics they implemented was aĪnd finally, I’d be remiss if I didn’t mention the music. The interactions between these three was the true crux of the game, and it very rarely disappointed. The new character, Athena, was a strong addition as well, and her ability to read emotions through voice was a fun new feature in the courtroom. I loved how we continued to incorporate and actually got to play as Apollo, because I was worried he’d be one and done with his own game. It’s like the Avengers of Judisprudence, and each character is satisfying and fun to play as, complete with their own strange nuances, mannerisms, and awesome theme music. Unlike previous games in the series, in Dual Destinies, rather than being a lawyer fighting injustice, you really get the sense that you’re a team of lawyers basically preventing the law armageddon. This game, in particular, possesses one of the most crazy conspiracy twists I’ve seen to this point. Somehow, a series about attorneys has turned into one of the most epic gaming sagas of all time. Shaun: The story and character writing were some of the strongest in the series for me, and that’s why I play these games. Never again do I have to wander around wondering what to do because Apollo’s notes were always there to guide me every step of the way! Also, the gameplay has been cleaned up immensely, which helped my time management so much. The plot was great, each case was fun, all of the characters get a fair chance to shine, and the final case was pretty intense and surprising. I totally agree with Michelle in regards to the new character she mentioned (so sad but so well done) the fact that a character that you never met can have so much impact on you is indicative of the great writing and characterization. Dual Destinies saved my sanity during the trip with its memorable characters, writing, and soundtrack. Michaela: Being overseas in a house full of family members that I couldn’t communicate with meant I had a lot of free time on my hands. One of the best new characters was someone we never actually meet because he’s the victim of a case, but the way his back story weaves into another character’s is fantastic and shows how masterful the franchise’s writing truly is.Īnd, as always, I adored the tiny pop culture references hidden in the text. This game gave additional characterization to familiar characters (Apollo, I’m looking at you) and introduced wonderfully charming new characters. Okay, maybe I’m being a bit hyperbolic, but the reason why I love these games is that they’re immersive and completely focused on developing character and character relationships. The characterization in this particular game rivals Trials and Tribulations, and I think T&T has some of the best writing in any game–ever. Fortunately, I wasn’t disappointed in the slightest. ![]() Michelle: As a massive fan of the Ace Attorney franchise, I had insanely high expectations for this installment. Remember, we did an entire hourlong podcast episode about Spirit of Justice, so consider 1,700 words light work in comparison. Editor’s note: This is the last “lost review” from a few years ago. ![]()
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